You can start a new game anew as many times as you click on the button.
Purpose: to prevent the filling of the playing field and to score as many points as possible. Points are awarded for each completed horizontal row. The number of points for one row corresponds to the level. Levels (points): 1 (10), 2 (20), 3 (40), 4 (80), 5 (160), 6 (320), 7 (640).
Horizontal movement and rotation of figures is carried out by clicking on buttons or keyboard keys.
Levels are switched up automatically when a certain number of figures fall out.
The participant can implement the strategy and tactics by switching the levels of the game at his discretion. Switching levels is possible only during a pause, which is activated by the player using the button.
Switching levels by the participant allows you to repeatedly increase the result, so the number of pauses is fixed, and pauses are consumed.
The player can replenish the number of pauses by non-gaming activity in the bonus zones on the page. Active for more than 30 seconds adds 5 pauses to the player.
Bonus replenishment of the number of pauses is possible only when the pause is turned on during the game.
Shapes, emoticons and avatars from the set are randomly selected. Each game is unique.